Sounds limited? Perhaps, but there is another way in which the dialog is presented to you, the player. Instead you’ll have to interpret what they are saying from a speech bubble containing a pictorial representation of the point they are trying to get across to you. This is an impressive feat indeed, given that not one of the characters you come across communicates in words, neither written or spoken. There’s enough detail built into the characters, and the world surrounding them, for you to fully immerse yourself into the story and feel genuine empathy towards the rodent denizens of the land. I am loving the hand drawn art style in this game. Now imagine this line being read aloud by Geralt of Rivia! What is does, it does well, but there needs to be a little more variety to the gameplay besides that in my opinion. This really is my only criticism with Tails of Iron. Sadly there isn’t much else to the gameplay to keep me entertained beyond that. As fun as the combat is though, my excitement did wane after a time. Tricky to pull off, but oh so satisfying when you do, particularly against some of the more challenging bosses later on into the game. It’s tried and tested, simple, but rewarding gameplay that becomes second nature after a while. The old dodge roll comes into play on many an occasion, and so too does the parry and counter attack. Combat requires spilt second timing and precise positioning to land a blow on your foes after their, hopefully, unsuccessful attack. Along the way you’ll pick up new weapons and armour, to customise your attacks, as well as foo,d which can be crafted into nutritious meals by your brother the chef. Make your way from one objective to the next, while dispatching frogs, mosquitoes, and other nasties that dare to stand in your way. ![]() Tails of Iron plays out like your typical 2D RPG/adventure game. I much prefer this temporary type of specialisation to the more traditional choice of a stereotypical archetype at the beginning of the game, which you are stuck with throughout. Facing a quicker but less intimidating opponent? Then throw on the armour and you’ll easily outlast those feeble but speedy attacks. ![]() Need to take out a slow plodding tank of a frog? Then choose a weapon with high DPS, and light armour so that you can easily dodge his painfully slow attacks. The best thing about this mechanic is that it can be adjusted throughout the game to best adapt to the enemies you are facing at that time. You see, there’s a wonderful mechanic built into the foundations of tails of iron that subtlety allows you to vary your agility, defense, and attack strength to suit your own playstyle. That is, of course, until you start weighing down the poor little fellow with armour and weapons. He’s quite nimble on his feet, can jump up high and can dodge out of the way of telegraphed attacks with relative ease. ![]() Well armoured and slow or naked and fast?īeing a rat, Redgi is an agile little fella. It won’t be long until you see drinking bug juice as a habit you have had all your life.Decisions decisions. The animations stand out particularly, whether Redgi is swinging a heavy hammer, climbing up platforms, or just resting at a bench to save the game. The way the people of this world behave, how things are, and the conflict that binds them all somehow work quite flawlessly together. ![]() Rat villages that are full of activity, an underground town filled with industrious residents, and a healthy dose of secrets waiting to be discovered. The environments Redgi will visit throughout Tails of Iron are all full of nice touches that reveal a living, breathing world that offers a glimpse into the unknown. While it does not go beyond fetching items or wiping the floor with bounty targets, it gives players the excuse to enjoy the combat even more while experiencing more of this unique world.Īnd what a fantasy medieval world it is, brought to life with all manners of critters. Although Redgi’s main aim is always going to be driving players forward, there are quite a number of side quests to partake in for this rodent RPG.
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